Workplace Slideshow: Workplace Technology: Employees Take ChargeBy Dennis McCafferty | Posted 08-05-2010
76 percent of security/CIOs/IT managers say employee/user influence on device and application-purchase decisions within the enterprise is on the rise.
More than 60 percent of those managers say employee/users have some input on the types of smart phones purchased.
20 percent of the managers say they let employee/users decide outright what kind of smart phone should be purchased for them.
52 percent of organizations allow employee/users to provide input or make decisions about netbooks.
50 percent of organizations involve employee/users in tablet decisions.
35 percent of organizations allow employee/users input on desktop purchases.
47 percent of organizations allow employee/users input on laptop acquisitions.
Just over one-quarter of managers surveyed say their company allows employees to use their own PCs/mobile devices for business purposes.
59 percent of managers say unauthorized connections to the corporate network with personal devices still happens - even though most organizations have policies aimed at preventing or limiting these connections.
23 percent of the largest organizations included in the survey have experienced a serious breach or incident because of a personal device connecting to the network.
Eight in 10
More than 80 percent of companies now allow some form of access to social-network sites.
Among companies that do allow access to social-network sites, 62 percent use these tools for external communications with customers, partners.
63 percent of the CIOs, IT managers and security professionals surveyed say that using devices such as netbooks, tablets, smart phones and social media increases productivity.
Only 11 percent of those managers surveyed feel very confident that they have the right level of security to accommodate increased access to the enterprise by consumer devices and apps.
Less than a quarter of organizations have thoroughly calculated the risks to the enterprise associated with consumer tech/apps access.